This collaborative project uses infrared camera tracking and projection installation. Users can interact with sea creatures in the pool via their shadow.
(2010) National Gallery of Victoria, Melbourne; (2008) Experimenta Media Art Biennial; (2008) ISEA, Singapore; (2008-2009) Experimenta Playground National Gallery Tour
This project was the basis for: Predicting User Behavior—The Creation of the Immersion Installation, Computers in Entertainment.




